Yeah, I'm expecting almost everyone to bash this in, so I'm calling the Anti-Bash Police.
Feel free to suggest improvements and such, if anyone wants. I doubt it.
Gunner
Stats:
Health: Moderate
Attack: Moderate
Defense: Moderate
Armour: Low
Accuracy: High
Speed: Slow
Dexterity: High (Lower than a Archer's)
Intelligence: Moderate
Wage: Moderate
Skills:
Level 1: Melee (Hits with Primitive Gun)
Level 1: Gun Shot (Does more damage than Projectile, but takes longer to recharge.)
Level 4: Tri Shot (Fires three shots at a enemy. Global cool-down for all Gun Shot techs.)
Level 8: Bomb Shot (Fires a bomb/grenade.)
Level 10: Rapid Fire (Disables global cool-down for all Gun techs only ONCE! Recharge time: 240 seconds.)
Information:
The Gunner is a Bounty Hunter who came from the distant lands, the gun the Gunner uses is a very primitive gun. The Gunner is seen as a recruited Hero, and a wandering Neutral.
Behavior in Dungeon:
The Gunner basicly guards the Dungeon Heart after they have finished training.
Jobs:
Guard
Train
Behavior in OverWorld: The Gunner wanders alone on the Overworld, joining any Hero group that comes near, and attacks Hostile Creatures.
Obtainable By: Neutrals and Torture.
Style: Support
Hang Out Group: Hangs out with other Gunners or Heroes.
Hates: Sentry Cannon
Loves: Wandering
Lair: ???
How Introduced: ???
Attracted by: If changed, 5x5 Workshop, 5x5 Training Room.
Appearance: Basicly a middle-aged male, with a rugged beard, with this gun.